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Leadership and Cooperations in the Gaming EconomyBy JimBenson, published at 10 May 2007 - 8:12pm, last updated 1 year 18 weeks ago.
Via SmartMobs (I think)
Joi Ito provides a lengthy description of the evolution of leadership, community and cooperation in on-line gaming. Far from being an idle pasttime, large scale games like World of Warcraft require a significant time commitment on the parts of the players.
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